// PUT api/<controller>/5 public int Put([FromBody] EssenceScore newScore) { EssenceScore _newEntry = new EssenceScore(); _newEntry.PlayerName = newScore.PlayerName; _newEntry.BlueScore = newScore.BlueScore; _newEntry.OrangeScore = newScore.OrangeScore; _newEntry.PurpleScore = newScore.PurpleScore; _newEntry.RedScore = newScore.RedScore; _newEntry.GreenScore = newScore.GreenScore; _newEntry.YellowScore = newScore.YellowScore; dbContext.EssenceScore.Add(_newEntry); return(dbContext.SaveChanges()); }
IEnumerator SendScores() { EssenceScore newScore = new EssenceScore(); newScore.PlayerName = "Miguel Unity"; newScore.BlueScore = scoreController.Scores[0]; newScore.GreenScore = scoreController.Scores[1]; newScore.OrangeScore = scoreController.Scores[2]; newScore.PurpleScore = scoreController.Scores[3]; newScore.RedScore = scoreController.Scores[4]; newScore.YellowScore = scoreController.Scores[5]; www = UnityWebRequest.Put(url, JsonUtility.ToJson(newScore)); www.SetRequestHeader("Content-Type", "application/json"); yield return(www.SendWebRequest()); }