Example #1
0
 public override bool TryAction()
 {
     if (Input.GetKeyDown("1"))
     {
         quickSlot.Consume();
     }
     else if (Input.GetKeyDown("t"))
     {
         targeting.SetTarget();
     }
     else if (control.hitDetect
              != null && Input.GetKey(KeyCode.LeftShift) &&
              playerBars.GetStamina() > 0f)
     {
         Attack();
     }
     else
     {
         return(false);
     }
     return(true);
 }