Example #1
0
        public GameObject GetActorObj(Enums.ActorType type)
        {
            ObjectPooler pool;

            if (_poolDict.TryGetValue(type, out pool))
            {
                return(pool.GetPooledObject());
            }

            return(null);
        }
Example #2
0
        public ObjectPooler GetActorPool(Enums.ActorType type)
        {
            ObjectPooler pool;

            if (_poolDict.TryGetValue(type, out pool))
            {
                return(pool);
            }
            else
            {
                return(null);
            }
        }