Example #1
0
 /// <summary>
 /// 设置选择神兽的时间限制
 /// </summary>
 /// <param name="fTimeLimit"></param>
 /// <param name="step"></param>
 public void SetTimeLimit(float fTimeLimit, EnumSelectStep step)
 {
     this.m_fTimeLimit       = fTimeLimit;
     this.m_fTimeSelectStart = Time.time;
     this.m_fTimeRemain      = (int)this.m_fTimeLimit;
     this.m_eStep            = step;
 }
Example #2
0
 public override void Reset()
 {
     base.Reset();
     this.IsSelected = false;
     this.m_dicRoleSelectBeastID.Clear();
     this.m_eStep = EnumSelectStep.eSelectStep_None;
 }