public Attack(int damage, EnumData.AttackTypes attackType, EnumData.Projectiles projectiles)
 {
     isInitialised    = true;
     this.damage      = damage;
     this.attackType  = attackType;
     this.projectiles = projectiles;
 }
Example #2
0
 public Attack(float damage, int attackingActorOwnerId, EnumData.AttackTypes attackType, EnumData.Projectiles projectiles)
 {
     isInitialised              = true;
     this.damage                = damage;
     this.attackType            = attackType;
     this.projectiles           = projectiles;
     this.attackingActorOwnerId = attackingActorOwnerId;
 }