Example #1
0
    public void GoToNextRound()
    {
        ResetRound();

        if (mCurrentRound == EnumCourse.DESSERT)
        {
            Debug.Log("THE GAME IS OVER!");
            mCurrentRound = 0;
            mRestaurantScript.resetGame();
            SceneManager.LoadScene(DinnerPartyScenes.TITLE_PATH);
        }
        else
        {
            ++mCurrentRound;
            ServeFood();
            SceneManager.LoadScene(DinnerPartyScenes.SHOW_ROLE_PATH);
        }
    }
Example #2
0
 public void StartGame()
 {
     mCurrentRound = EnumCourse.ENTREE;
     ServeFood();
 }
Example #3
0
 public void StartGame()
 {
     mCurrentRound       = EnumCourse.ENTREE;
     mCurrentPlayerIndex = 0;
     ServeFood();
 }