private void boolWireframe_CheckedChanged(object sender, EventArgs e)
 {
     if (boolWireframe.Checked)
         flags |= EntityEngine.Components.RenderTypeFlag.WireFrame; //SetFlag
     else
         flags &= ~EntityEngine.Components.RenderTypeFlag.WireFrame; //Clearflag
 }
Example #2
0
 private void boolWireframe_CheckedChanged(object sender, EventArgs e)
 {
     if (boolWireframe.Checked)
     {
         flags |= EntityEngine.Components.RenderTypeFlag.WireFrame; //SetFlag
     }
     else
     {
         flags &= ~EntityEngine.Components.RenderTypeFlag.WireFrame; //Clearflag
     }
 }
Example #3
0
 public RenderTypeFlag()
 {
     InitializeComponent();
     this.flags = EntityEngine.Components.RenderTypeFlag.None;
 }
 public RenderTypeFlag()
 {
     InitializeComponent();
     this.flags = EntityEngine.Components.RenderTypeFlag.None;
 }