Example #1
0
 public ChargingEnemy_Charge(Entity entity, EntityStateMachine stateMachine, string animBoolName, EntityChargeStateSO stateData, ChargingEnemy enemy) : base(entity, stateMachine, animBoolName, stateData)
 {
     this.enemy = enemy;
 }
 public EntityChargeState(Entity entity, EntityStateMachine stateMachine, string animBoolName, EntityChargeStateSO stateData) : base(entity, stateMachine, animBoolName)
 {
     this.stateData = stateData;
 }