protected void Awake() { dragonController = FindObjectOfType <DragonController>(); player = FindObjectOfType <PlayerController>(); enterTerritory = FindObjectOfType <EnterTerritory>(); screenShake = GetComponentInChildren <ScreenShake>(); }
protected void Awake() { animator = GetComponent <Animator>(); startPosition = transform.position; playerController = FindObjectOfType <PlayerController>(); enterTerritory = FindObjectOfType <EnterTerritory>(); startOrthographicSize = mainCamera.orthographicSize; cameraFollow = FindObjectOfType <CameraFollow>(); myBody = GetComponent <Rigidbody2D>(); audioManager = FindObjectOfType <AudioManager>(); hurtEnemyOnContact = GetComponent <HurtEnemyOnContact>(); enemyHealthManager = GetComponent <EnemyHealthManager>(); canvas = healthBar.GetComponent <Canvas>(); screenShake = FindObjectOfType <ScreenShake>(); }