Beispiel #1
0
 protected void Awake()
 {
     dragonController = FindObjectOfType <DragonController>();
     player           = FindObjectOfType <PlayerController>();
     enterTerritory   = FindObjectOfType <EnterTerritory>();
     screenShake      = GetComponentInChildren <ScreenShake>();
 }
Beispiel #2
0
 protected void Awake()
 {
     animator              = GetComponent <Animator>();
     startPosition         = transform.position;
     playerController      = FindObjectOfType <PlayerController>();
     enterTerritory        = FindObjectOfType <EnterTerritory>();
     startOrthographicSize = mainCamera.orthographicSize;
     cameraFollow          = FindObjectOfType <CameraFollow>();
     myBody             = GetComponent <Rigidbody2D>();
     audioManager       = FindObjectOfType <AudioManager>();
     hurtEnemyOnContact = GetComponent <HurtEnemyOnContact>();
     enemyHealthManager = GetComponent <EnemyHealthManager>();
     canvas             = healthBar.GetComponent <Canvas>();
     screenShake        = FindObjectOfType <ScreenShake>();
 }