Example #1
0
        static void Main()
        {
            var createInfo = new EngineWindowCreateInfo()
            {
                PreferredBackend = GraphicsBackend.OpenGL
            };
            var myWindow = new MyWindow(createInfo);

            myWindow.Run();
        }
Example #2
0
 public MyWindow(EngineWindowCreateInfo createInfo) : base(createInfo)
 {
     // Resources
     ResourceManager.LoadTexture("Assets/Doge.jpg", "Doge");
     ResourceManager.LoadTexture("Assets/Rabbit.png", "Bunny");
 }