public void Start() { ES = GameObject.FindObjectOfType <Enemy_spawner>(); if (!meteor_array) { health = (int)(def_health * transform.localScale.x); multiplier = (int)transform.localScale.x; rb = GetComponent <Rigidbody2D>(); rb.AddForce(new Vector2(0, -speed)); } }
public void Awake() { Station = GameObject.FindObjectOfType <Station_spawner>(); EnemyShipSpawner = GameObject.FindObjectOfType <Enemy_spawner>(); ads = GameObject.FindObjectOfType <Ad>(); }