Example #1
0
    public void Act()
    {
        if (entranced > 0 || stunned > 0 || next_skill == null || _am.CurrentType() == type)
        {
            EndTurn();
            return;
        }

        _anim.SetTrigger("Act");
        _as.Play();
        next_skill.Use(_m, this);
        next_skill = null;
        acting     = true;
    }