Example #1
0
 private void OnCollisionEnter2D(Collision2D collision)
 {
     if (collision.gameObject.tag == "Player")
     {
         Player p = collision.gameObject.GetComponent <Player>();
         p.HandleHit();
     }
     else if (collision.gameObject.tag == "Enemy")
     {
         EnemyActions ea = collision.gameObject.GetComponent <EnemyActions>();
         ea.Kill();
     }
     Destroy(gameObject);
 }