void Start()
    {
        player      = GameObject.Find("Player");
        playerWrong = GameObject.Find("CrounchingPlayerPuzzleTotem");
        cam1        = GameObject.Find("Main Camera Main");
        cam2        = GameObject.Find("CameraEnigmeTotem");
        GSP         = GameObject.Find("GestionPartSelectionTotem").GetComponent <GestionSelectionParts>();

        MapAndInventory = GameObject.Find("ScriptManager");

        EndingTotemScript = GameObject.Find("EndGestionTotem").GetComponent <EndTotemEnigma>();

        playerWrong.SetActive(false);
        cam2.SetActive(false);
    }
Example #2
0
    // Use this for initialization
    void Start()
    {
        //Player = GameObject.Find ("Player");
        CubeOnAss         = GameObject.Find("ArtefactOnAss");
        CubeTotem         = GameObject.Find("ActualCubeTotem");
        artefactNewCanvas = GameObject.Find("ARtefactOverLayInteraction");
        GM   = GameObject.Find("ScriptManager").GetComponent <GameManager>();
        cam1 = GameObject.Find("Main Camera Main");

        //LaunchCube = GameObject.Find ("InstantiateFromHere").GetComponent<Transform> ();

        CubeTotem.SetActive(false);
        didIInstantiate    = false;
        RespawnEnigmeTotem = GameObject.Find("RespawnEnigmeTotem").transform;
        EndingTotemScript  = GameObject.Find("EndGestionTotem").GetComponent <EndTotemEnigma>();
    }
    // Use this for initialization
    void Start()
    {
        Player    = GameObject.Find("Player");
        CubeOnAss = GameObject.Find("ArtefactOnAss");
        CubeTotem = GameObject.Find("ActualCubeTotem");

        playerWrong = GameObject.Find("CrounchingPlayerPuzzleTotem");
        cam1        = GameObject.Find("Main Camera Main");
        cam2        = GameObject.Find("CameraEnigmeTotem");

        ScanningPanel = GameObject.Find("Scanning");

        LaunchCube = GameObject.Find("InstantiateFromHere").GetComponent <Transform> ();

        CubeTotem.SetActive(false);
        didIInstantiate = false;

        EndingTotemScript = GameObject.Find("EndGestionTotem").GetComponent <EndTotemEnigma>();
    }