void OnEndPickShape(object sender, EndPickShapeArgs e)
        {
            if (object.Equals(this, e.Shape))
            {
                // TODO: animate custom volume shape in some way
            }

            _pickRendering = false;
        }
Example #2
0
        void OnEndPickShape(object sender, EndPickShapeArgs e)
        {
            if (object.Equals(this, e.Shape))
              {
            // TODO: animate path shape in some way
              }

              EnginePath.SetPickRendering(false);
        }
        void OnEndPickShape(object sender, EndPickShapeArgs e)
        {
            if (object.Equals(this, e.Shape))
              {
            // TODO: animate custom volume shape in some way
              }

              _pickRendering = false;
        }