Example #1
0
    public void PickMove()
    {
        Inventory  inv = new Inventory();
        Encounters enc = new Encounters();

        Console.WriteLine("Do you wish to proceed? \n" +
                          "Press I for inventory || or any other key to continue");
        cki = Console.ReadKey();
        if (cki.Key == ConsoleKey.I)
        {
            inv.WriteBoard();
        }
        Console.WriteLine("");
        Console.WriteLine("Where would you like to start your adventure? \n" +
                          "1. Cave of Will \n" +
                          "2. Valley of Trust \n" +
                          "3. Throne Room Of The Immortal");
        int key = Convert.ToInt32(Console.ReadLine());

        switch (key)
        {
        case 1:
            Console.WriteLine("You have chosen to test your will");
            enc.FirstEncounter();
            CaveOfWill();
            break;

        case 2:
            Console.WriteLine("You have chosen to believe in others...");
            ValleyOfTrust();
            break;

        case 3:
            Console.WriteLine("You have chosen to face Fear eye to eye...");
            ThroneRoomOfTheImmortal();
            break;

        default:
            break;
        }
    }