//C++ TO C# CONVERTER WARNING: 'const' methods are not available in C#: //ORIGINAL LINE: virtual double FuncDeriv(const Vector & x, const Vector & dir, double & deriv) const public override double FuncDeriv(Vector x, Vector dir, ref double deriv) { // from 2d: int j; int k; int lpi; int gpi; Vec <3> n, vgrad; Point <3> pp1; Vec2d g1 = new Vec2d(); Vec2d vdir = new Vec2d(); double badness; double hbad; double hderiv; vgrad = 0; badness = 0; ld.meshthis.GetNormalVector(ld.surfi, ld.sp1, ld.gi1, n); // pp1 = sp1; // pp1.Add2 (x.Get(1), t1, x.Get(2), t2); pp1 = ld.sp1 + x(0) * ld.t1.functorMethod + x(1) * ld.t2.functorMethod; //C++ TO C# CONVERTER NOTE: This static local variable declaration (not allowed in C#) has been moved just prior to the method: // static Array<Point2d> pts2d; FuncDeriv_pts2d.SetSize(mesh.GetNP()); deriv = 0; for (j = 1; j <= ld.locelements.Size(); j++) { lpi = ld.locrots.Get(j); Element2d bel = mesh[ld.locelements.Get(j)]; gpi = bel.PNum(lpi); for (k = 1; k <= bel.GetNP(); k++) { PointIndex pi = bel.PNum(k); FuncDeriv_pts2d.Elem(pi) = new Point2d(ld.t1.functorMethod * (new mesh.Point(pi) - ld.sp1), ld.t2.functorMethod * (new mesh.Point(pi) - ld.sp1)); } FuncDeriv_pts2d.Elem(gpi) = new Point2d(x(0), x(1)); vdir = new Vec2d(dir(0), dir(1)); hbad = bel.CalcJacobianBadnessDirDeriv(FuncDeriv_pts2d, lpi, vdir, ref hderiv); deriv += hderiv; badness += hbad; } return(badness); }
//C++ TO C# CONVERTER WARNING: 'const' methods are not available in C#: //ORIGINAL LINE: virtual double FuncGrad(const Vector & x, Vector & grad) const public override double FuncGrad(Vector x, ref Vector grad) { // from 2d: int lpi; int gpi; Vec <3> n, vgrad; Point <3> pp1; Vec2d g1 = new Vec2d(); Vec2d vdir = new Vec2d(); double badness; double hbad; double hderiv; vgrad = 0; badness = 0; ld.meshthis.GetNormalVector(ld.surfi, ld.sp1, ld.gi1, n); pp1 = ld.sp1 + x(0) * ld.t1.functorMethod + x(1) * ld.t2.functorMethod; // meshthis -> ProjectPoint (surfi, pp1); // meshthis -> GetNormalVector (surfi, pp1, n); //C++ TO C# CONVERTER NOTE: This static local variable declaration (not allowed in C#) has been moved just prior to the method: // static Array<Point2d> pts2d; FuncGrad_pts2d.SetSize(mesh.GetNP()); grad = 0; for (int j = 1; j <= ld.locelements.Size(); j++) { lpi = ld.locrots.Get(j); Element2d bel = mesh[ld.locelements.Get(j)]; gpi = bel.PNum(lpi); for (int k = 1; k <= bel.GetNP(); k++) { PointIndex pi = bel.PNum(k); FuncGrad_pts2d.Elem(pi) = new Point2d(ld.t1.functorMethod * (new mesh.Point(pi) - ld.sp1), ld.t2.functorMethod * (new mesh.Point(pi) - ld.sp1)); } FuncGrad_pts2d.Elem(gpi) = new Point2d(x(0), x(1)); for (int k = 1; k <= 2; k++) { if (k == 1) { vdir = new Vec2d(1, 0); } else { vdir = new Vec2d(0, 1); } hbad = bel.CalcJacobianBadnessDirDeriv(FuncGrad_pts2d, lpi, vdir, ref hderiv); grad(k - 1) += hderiv; if (k == 1) { badness += hbad; } } } /* * vgrad.Add (-(vgrad * n), n); * * grad.Elem(1) = vgrad * t1; * grad.Elem(2) = vgrad * t2; */ return(badness); }
public void CombineImprove(Mesh mesh) { if (!faceindex) { PrintMessage(3, "Combine improve"); for (faceindex = 1; faceindex <= mesh.GetNFD(); faceindex++) { CombineImprove(mesh); if (multithread.terminate) { throw new Exception("Meshing stopped"); } } faceindex = 0; return; } //C++ TO C# CONVERTER NOTE: This static local variable declaration (not allowed in C#) has been moved just prior to the method: // static int timer = NgProfiler::CreateTimer("Combineimprove 2D"); NgProfiler.RegionTimer reg = new NgProfiler.RegionTimer(CombineImprove_timer); //C++ TO C# CONVERTER NOTE: This static local variable declaration (not allowed in C#) has been moved just prior to the method: // static int timerstart = NgProfiler::CreateTimer("Combineimprove 2D start"); NgProfiler.StartTimer(CombineImprove_timerstart); //C++ TO C# CONVERTER NOTE: This static local variable declaration (not allowed in C#) has been moved just prior to the method: // static int timerstart1 = NgProfiler::CreateTimer("Combineimprove 2D start1"); NgProfiler.StartTimer(CombineImprove_timerstart1); // int i, j, k, l; // PointIndex pi; // SurfaceElementIndex sei; Array <SurfaceElementIndex> seia = new Array <SurfaceElementIndex>(); mesh.GetSurfaceElementsOfFace(faceindex, seia); for (int i = 0; i < seia.Size(); i++) { if (mesh[seia[i]].GetNP() != 3) { return; } } int surfnr = 0; if (faceindex) { surfnr = mesh.GetFaceDescriptor(faceindex).SurfNr(); } // PointIndex pi1, pi2; // MeshPoint p1, p2, pnew; double bad1; double bad2; Vec <3> nv; int np = mesh.GetNP(); //int nse = mesh.GetNSE(); TABLE <SurfaceElementIndex, PointIndex.BASE> elementsonnode = new TABLE <SurfaceElementIndex, PointIndex.BASE>(np); Array <SurfaceElementIndex> hasonepi = new Array <SurfaceElementIndex>(); Array <SurfaceElementIndex> hasbothpi = new Array <SurfaceElementIndex>(); for (int i = 0; i < seia.Size(); i++) { Element2d el = mesh[seia[i]]; for (int j = 0; j < el.GetNP(); j++) { elementsonnode.Add(el[j], seia[i]); } } Array <bool, PointIndex.BASE> @fixed = new Array <bool, PointIndex.BASE>(np); @fixed = false; NgProfiler.StopTimer(CombineImprove_timerstart1); /* * for (SegmentIndex si = 0; si < mesh.GetNSeg(); si++) * { * INDEX_2 i2(mesh[si][0], mesh[si][1]); * fixed[i2.I1()] = true; * fixed[i2.I2()] = true; * } */ for (int i = 0; i < seia.Size(); i++) { Element2d sel = mesh[seia[i]]; for (int j = 0; j < sel.GetNP(); j++) { PointIndex pi1 = sel.PNumMod(j + 2); PointIndex pi2 = sel.PNumMod(j + 3); if (mesh.IsSegment(pi1, pi2)) { @fixed[pi1] = true; @fixed[pi2] = true; } } } for (int i = 0; i < mesh.LockedPoints().Size(); i++) { @fixed[mesh.LockedPoints()[i]] = true; } Array <Vec <3>, PointIndex.BASE> normals = new Array <Vec <3>, PointIndex.BASE>(np); for (PointIndex pi = mesh.Points().Begin(); pi < mesh.Points().End(); pi++) { if (elementsonnode[pi].Size()) { Element2d hel = mesh[elementsonnode[pi][0]]; for (int k = 0; k < 3; k++) { if (hel[k] == pi) { SelectSurfaceOfPoint(mesh[pi], hel.GeomInfoPi(k + 1)); GetNormalVector(surfnr, mesh[pi], hel.GeomInfoPi(k + 1), normals[pi]); break; } } } } NgProfiler.StopTimer(CombineImprove_timerstart); for (int i = 0; i < seia.Size(); i++) { SurfaceElementIndex sei = seia[i]; Element2d elem = mesh[sei]; if (elem.IsDeleted()) { continue; } for (int j = 0; j < 3; j++) { PointIndex pi1 = elem[j]; PointIndex pi2 = elem[(j + 1) % 3]; if (pi1 < PointIndex.BASE || pi2 < PointIndex.BASE) { continue; } /* * INDEX_2 i2(pi1, pi2); * i2.Sort(); * if (segmentht.Used(i2)) * continue; */ bool debugflag = false; if (debugflag) { (*testout) << "Combineimprove, face = " << faceindex << "pi1 = " << pi1 << " pi2 = " << pi2 << "\n"; } /* * // save version: * if (fixed.Get(pi1) || fixed.Get(pi2)) * continue; * if (pi2 < pi1) swap (pi1, pi2); */ // more general if (@fixed[pi2]) { netgen.GlobalMembers.Swap(ref pi1, ref pi2); } if (@fixed[pi2]) { continue; } double loch = mesh.GetH(mesh[pi1]); INDEX_2 si2 = new INDEX_2(pi1, pi2); si2.Sort(); /* * if (edgetested.Used (si2)) * continue; * edgetested.Set (si2, 1); */ hasonepi.SetSize(0); hasbothpi.SetSize(0); for (int k = 0; k < elementsonnode[pi1].Size(); k++) { Element2d el2 = mesh[elementsonnode[pi1][k]]; if (el2.IsDeleted()) { continue; } if (el2[0] == pi2 || el2[1] == pi2 || el2[2] == pi2) { hasbothpi.Append(elementsonnode[pi1][k]); nv = netgen.GlobalMembers.Cross(new Vec3d(mesh[el2[0]], mesh[el2[1]]), new Vec3d(mesh[el2[0]], mesh[el2[2]])); } else { hasonepi.Append(elementsonnode[pi1][k]); } } Element2d hel = mesh[hasbothpi[0]]; for (int k = 0; k < 3; k++) { if (hel[k] == pi1) { SelectSurfaceOfPoint(mesh[pi1], hel.GeomInfoPi(k + 1)); GetNormalVector(surfnr, mesh[pi1], hel.GeomInfoPi(k + 1), nv); break; } } // nv = normals.Get(pi1); for (int k = 0; k < elementsonnode[pi2].Size(); k++) { Element2d el2 = mesh[elementsonnode[pi2][k]]; if (el2.IsDeleted()) { continue; } if (el2[0] == pi1 || el2[1] == pi1 || el2[2] == pi1) { ; } else { hasonepi.Append(elementsonnode[pi2][k]); } } bad1 = 0; int illegal1 = 0; int illegal2 = 0; for (int k = 0; k < hasonepi.Size(); k++) { Element2d el = mesh[hasonepi[k]]; bad1 += CalcTriangleBadness(mesh[el[0]], mesh[el[1]], mesh[el[2]], nv, -1, loch); illegal1 += 1 - mesh.LegalTrig(el); } for (int k = 0; k < hasbothpi.Size(); k++) { Element2d el = mesh[hasbothpi[k]]; bad1 += CalcTriangleBadness(mesh[el[0]], mesh[el[1]], mesh[el[2]], nv, -1, loch); illegal1 += 1 - mesh.LegalTrig(el); } bad1 /= (hasonepi.Size() + hasbothpi.Size()); MeshPoint p1 = mesh[pi1]; MeshPoint p2 = mesh[pi2]; MeshPoint pnew = new MeshPoint(p1); mesh[pi1] = pnew; mesh[pi2] = pnew; bad2 = 0; for (int k = 0; k < hasonepi.Size(); k++) { Element2d el = mesh[hasonepi[k]]; double err = CalcTriangleBadness(mesh[el[0]], mesh[el[1]], mesh[el[2]], nv, -1, loch); bad2 += err; Vec <3> hnv = netgen.GlobalMembers.Cross(new Vec3d(mesh[el[0]], mesh[el[1]]), new Vec3d(mesh[el[0]], mesh[el[2]])); if (hnv * nv < 0) { bad2 += 1e10; } for (int l = 0; l < 3; l++) { if ((normals[el[l]] * nv) < 0.5) { bad2 += 1e10; } } illegal2 += 1 - mesh.LegalTrig(el); } bad2 /= hasonepi.Size(); mesh[pi1] = p1; mesh[pi2] = p2; if (debugflag) { (*testout) << "bad1 = " << bad1 << ", bad2 = " << bad2 << "\n"; } bool should = (bad2 < bad1 && bad2 < 1e4); if (bad2 < 1e4) { if (illegal1 > illegal2) { should = true; } if (illegal2 > illegal1) { should = false; } } if (should) { /* * (*testout) << "combine !" << endl; * (*testout) << "bad1 = " << bad1 << ", bad2 = " << bad2 << endl; * (*testout) << "illegal1 = " << illegal1 << ", illegal2 = " << illegal2 << endl; * (*testout) << "loch = " << loch << endl; */ mesh[pi1] = pnew; PointGeomInfo gi = new PointGeomInfo(); // bool gi_set(false); Element2d el1p = new Element2d(null); int l = 0; while (mesh[elementsonnode[pi1][l]].IsDeleted() && l < elementsonnode.EntrySize(pi1)) { l++; } if (l < elementsonnode.EntrySize(pi1)) { el1p = mesh[elementsonnode[pi1][l]]; } else { cerr << "OOPS!" << "\n"; } for (l = 0; l < el1p.GetNP(); l++) { if (el1p[l] == pi1) { gi = el1p.GeomInfoPi(l + 1); // gi_set = true; } } // (*testout) << "Connect point " << pi2 << " to " << pi1 << "\n"; for (int k = 0; k < elementsonnode[pi2].Size(); k++) { Element2d el = mesh[elementsonnode[pi2][k]]; if (el.IsDeleted()) { continue; } elementsonnode.Add(pi1, elementsonnode[pi2][k]); bool haspi1 = false; for (l = 0; l < el.GetNP(); l++) { if (el[l] == pi1) { haspi1 = true; } } if (haspi1) { continue; } for (int l = 0; l < el.GetNP(); l++) { if (el[l] == pi2) { el[l] = pi1; el.GeomInfoPi(l + 1) = gi; } @fixed[el[l]] = true; } } /* * for (k = 0; k < hasbothpi.Size(); k++) * { * cout << mesh[hasbothpi[k]] << endl; * for (l = 0; l < 3; l++) * cout << mesh[mesh[hasbothpi[k]][l]] << " "; * cout << endl; * } */ for (int k = 0; k < hasbothpi.Size(); k++) { mesh[hasbothpi[k]].Delete(); /* * for (l = 0; l < 4; l++) * mesh[hasbothpi[k]][l] = PointIndex::BASE-1; */ } } } } // mesh.Compress(); mesh.SetNextTimeStamp(); }