Example #1
0
 public void ClearPool(bool bCleanCache)
 {
     effectPool.Clear(bCleanCache);
     m_EffectRenderObj.Clear();
     for (int i = 0; i < m_EffectRenderObjList.Count; i++)
     {
         m_EffectRenderObjList[i].Release();
         m_EffectRenderObjList[i] = null;
     }
     m_EffectRenderObjList.Clear();
 }