Example #1
0
 private void doTextureGUI(EditorGuiBase gui)
 {
     gui.beginH();
     {
         gui.labelField("", 10);
         gui.labelField("texture", 64);
         gui.labelField("");
     }
     gui.endH();
     gui.beginH();
     {
         gui.labelField("", 10);
         texture     = (Texture2D)gui.objectField(texture, typeof(Texture2D), true, 64, 64);
         texturePath = gui.getAssetPath(texture);
         gui.beginV();
         {
             gui.space();
             gui.space();
             gui.beginH();
             {
                 gui.labelField("min size:", 60);
                 minSize = gui.floatField("", minSize);
             }
             gui.endH();
             gui.beginH();
             {
                 gui.labelField("max size:", 60);
                 maxSize = gui.floatField("", maxSize);
             }
             gui.endH();
             gui.beginH();
             {
                 gui.labelField("billboard:", 60);
                 bBillboard = gui.toggle("", bBillboard);
             }
             gui.endH();
         }
         gui.endV();
     }
     gui.endH();
 }
Example #2
0
 private void doTextureGUI(EditorGuiBase gui)
 {
     gui.beginH();
     {
         gui.labelField("", 10);
         gui.labelField("texture", 64);
         gui.labelField("normal", 64);
         gui.labelField("size", -1);
     }
     gui.endH();
     gui.beginH();
     {
         gui.labelField("", 10);
         texture     = (Texture2D)gui.objectField(texture, typeof(Texture2D), true, 64, 64);
         texturePath = gui.getAssetPath(texture);
         normal      = (Texture2D)gui.objectField(normal, typeof(Texture2D), true, 64, 64);
         normalPath  = gui.getAssetPath(normal);
         gui.beginV();
         {
             gui.space();
             gui.space();
             gui.beginH();
             {
                 gui.labelField("size x:", 40);
                 texSizeX = gui.intField("", texSizeX);
             }
             gui.endH();
             gui.beginH();
             {
                 gui.labelField("size y:", 40);
                 texSizeY = gui.intField("", texSizeY);
             }
             gui.endH();
         }
         gui.endV();
     }
     gui.endH();
 }