protected virtual void Awake() { m_act = E_ACT.IDLE; m_arModeFunc = new delModeChange[4]; m_arModeFunc[0] = ChangeMaterialOpaque; m_arModeFunc[1] = ChangeMaterialCutOut; m_arModeFunc[2] = ChangeMaterialFade; m_arModeFunc[3] = ChangeMaterialTransParent; }
public void SetAct(E_ACT act) { m_act = act; }