protected virtual void Awake()
    {
        m_act = E_ACT.IDLE;

        m_arModeFunc    = new delModeChange[4];
        m_arModeFunc[0] = ChangeMaterialOpaque;
        m_arModeFunc[1] = ChangeMaterialCutOut;
        m_arModeFunc[2] = ChangeMaterialFade;
        m_arModeFunc[3] = ChangeMaterialTransParent;
    }
 public void SetAct(E_ACT act)
 {
     m_act = act;
 }