Example #1
0
 private void CreateCubes(int aCount)
 {
     ECSWorld.WatchStart();
     for (int i = 0; i < aCount; i++)
     {
         var pos = ECSWorld.RandomPos();
         CreateCube(pos);
     }
     UnityEngine.Debug.Log("Cost " + ECSWorld.WatchStop() + " Milliseconds Creating " + aCount + " ECSCubes.");
 }