public BFilterReadMemory SetStateReturn(EBehaviourStateReturn find, EBehaviourStateReturn notFind) { stateReturnFind = find; stateReturnNotFind = notFind; return(this); }
public BFilterLookAround SetCloseAngle(float minAngleDifference, EBehaviourStateReturn stateReturnClose = EBehaviourStateReturn.ENextStateIfAll) { this.minAngleDifference = minAngleDifference; this.stateReturnClose = stateReturnClose; return(this); }
public BFilterKeyPressIndicator SetStateReturn(EBehaviourStateReturn stateReturn) { this.stateReturn = stateReturn; return(this); }
public BFilterLookAround(float rotationChange = 0.1f, EBehaviourStateReturn stateReturnNormal = EBehaviourStateReturn.ENextStateIfAll) { rotationInputChange = rotationChange; this.stateReturnNormal = stateReturnNormal; }
public BFilterTimedExecution(float min, float max, EBehaviourStateReturn stateReturn = EBehaviourStateReturn.ENextStateIfAll) { tMin = min; tMax = max; this.stateReturn = stateReturn; }