public BFilterReadMemory SetStateReturn(EBehaviourStateReturn find, EBehaviourStateReturn notFind)
 {
     stateReturnFind    = find;
     stateReturnNotFind = notFind;
     return(this);
 }
 public BFilterLookAround SetCloseAngle(float minAngleDifference, EBehaviourStateReturn stateReturnClose = EBehaviourStateReturn.ENextStateIfAll)
 {
     this.minAngleDifference = minAngleDifference;
     this.stateReturnClose   = stateReturnClose;
     return(this);
 }
 public BFilterKeyPressIndicator SetStateReturn(EBehaviourStateReturn stateReturn)
 {
     this.stateReturn = stateReturn;
     return(this);
 }
 public BFilterLookAround(float rotationChange = 0.1f, EBehaviourStateReturn stateReturnNormal = EBehaviourStateReturn.ENextStateIfAll)
 {
     rotationInputChange    = rotationChange;
     this.stateReturnNormal = stateReturnNormal;
 }
 public BFilterTimedExecution(float min, float max, EBehaviourStateReturn stateReturn = EBehaviourStateReturn.ENextStateIfAll)
 {
     tMin             = min;
     tMax             = max;
     this.stateReturn = stateReturn;
 }