Example #1
0
    // Update is called once per frame
    void Update()
    {
        if (Input.GetKey(KeyCode.W))
        {
            dynamicBody.AddAngularImpulse(transform.forward);
        }

        if (Input.GetKey(KeyCode.Space))
        {
            dynamicBody.SetPosition(initialPosition);
            dynamicBody.SetRotation(Quaternion.identity);
            dynamicBody.SetVelocity(Vector3.up);
            dynamicBody.SetAngularVelocity(Vector3.zero);
        }
    }