/// <summary> /// method called destroy draw object(s) in game /// </summary> public static void OnCallDestroyLeagueOfLegends() { if (IsLeagueOfLegendsProcessOpen()) { if (_overlayText1 != -1) { Dx9Overlay.TextDestroy(_overlayText1); } if (_overlayText2 != -1) { Dx9Overlay.TextDestroy(_overlayText2); } if (_overlayText3 != -1) { Dx9Overlay.TextDestroy(_overlayText3); } if (_overlayText4 != -1) { Dx9Overlay.TextDestroy(_overlayText4); } if (_overlayText5 != -1) { Dx9Overlay.TextDestroy(_overlayText5); } // disable Initialized Initialized = false; // clear list message _listChat.Items.Clear(); } }
/// <summary> /// destroy all object(s) draw window game /// </summary> internal static void DestroyObjectInGame(string to) { //if (IsObjectExistProcess(to)) //{ if (_overlayText1 != -1) { Dx9Overlay.TextDestroy(_overlayText1); } if (_overlayText2 != -1) { Dx9Overlay.TextDestroy(_overlayText2); } if (_overlayText3 != -1) { Dx9Overlay.TextDestroy(_overlayText3); } if (_overlayText4 != -1) { Dx9Overlay.TextDestroy(_overlayText4); } if (_overlayText5 != -1) { Dx9Overlay.TextDestroy(_overlayText5); } // disable Initialized Initialized = false; // clear list message _listChat.Items.Clear(); //_overlayText1 = -1; //_overlayText2 = -1; //_overlayText3 = -1; //_overlayText4 = -1; //_overlayText5 = -1; //} //else //{ //_overlayText1 = -1; //_overlayText2 = -1; //_overlayText3 = -1; //_overlayText4 = -1; //_overlayText5 = -1; //// disable Initialized //Initialized = false; //// clear list message //_listChat.Items.Clear(); }