Example #1
0
    // Update is called once per frame
    void Update()
    {
        if (Input.GetKeyDown("space"))
        {
            ResetGameState();
        }

        if (dungeonController.GameOver())
        {
            DisplayGameOver();
        }
        else if (dungeonController.WinGame())
        {
            DisplayYouWin();
        }
    }