public void TestTransformAndInvert()
    {
        Vector3        translation = new Vector3(2, 3, 4);
        Quaternion     rotation    = Quaternion.RotationYawPitchRoll(1, 2, 3);
        DualQuaternion dq          = DualQuaternion.FromRotationTranslation(rotation, translation);

        Vector3 v = new Vector3(3, 4, 5);

        Vector3 transformed        = dq.Transform(v);
        Vector3 inverseTransformed = dq.InverseTransform(transformed);

        Assert.AreEqual(
            v,
            inverseTransformed);
    }