Example #1
0
 // Use this for initialization
 void Start()
 {
     Scene1       = 0;
     Scene2       = 0;
     isLoad       = false;
     isReset      = false;
     Favorability = 0;
     IsTalking    = false;
     HaveTask     = false;
     isCountdown  = false;
     DS           = GameObject.Find("DialogueSystem").GetComponent("DialogueSystem") as DialogueSystem;
     TS           = GameObject.Find("TaskSystem").GetComponent("TaskSystem") as TaskSystem;
     drama        = GameObject.Find("Drama").GetComponent("Drama") as Drama;
     drama2       = GameObject.Find("Drama2").GetComponent("Drama2") as Drama2;
     Icon_Task    = GameObject.Find("Task");
     //Timer = GameObject.Find("Timer");
 }
Example #2
0
 void Awake()
 {
     drama2 = GameObject.Find("Drama2");
     d      = drama2.GetComponent("Drama2") as Drama2;
 }