void Update()
    {
        if (begunFilling && !pause)
        {
            glassFilling.SetBool("Serving", true);
            glassFilling.SetInteger("BeerSelection", indexBeer);
            timer -= 0.1f;
            dragHandler.DraggingOn();
            barmanTransform.position = Vector3.MoveTowards(barmanTransform.position, target.position, 13f * Time.deltaTime * 2);
            if (barmanTransform.position == target.position)
            {
                StartAnimations();
            }
        }

        if (uiMessage)
        {
            uiTimer -= Time.deltaTime;
            if (uiTimer < 0)
            {
                uiMessage = false;
                uiTimer   = 2f;
                spilledTxt.SetActive(false);
                pause = false;
            }
        }

        if (timer < 0)
        {
            stillFilling = false;
            begunFilling = false;
            DoneServing();
        }
        else
        {
            stillFilling = true;
        }
    }