Example #1
0
    void Start()
    {
        _animator        = this.gameObject.GetComponent <Animator>();
        _doorSlideScript = _door1.GetComponent <DoorSlideScript>();

        _characterBehaviourScript = this.gameObject.GetComponent <CharacterBehaviourScript>();
    }
    void Start()
    {
        _doorSlideScript = _door2.GetComponent <DoorSlideScript>();

        //lock mouse
        Cursor.lockState = CursorLockMode.Locked;
        Cursor.visible   = false;
    }