public void restoreConfiguration(GNCconfig config) { // should be good, might need to add some checks command = config.command; rateMode = config.rateMode; attMode = config.attMode; eacMode = config.eacMode; posMode = config.posMode; dockMode = config.dockMode; dockState = config.dockState; dockAbort = config.dockAbort; userRateSetting = config.userRateSetting.toVector3 (); userAttSetting = config.userAttSetting.toVector3 (); userAttUpSetting = config.userAttUpSetting.toVector3 (); userPosSetting = config.userPosSetting.toVector3 (); Kp_AngVel = config.Kp_AngVel; Kp_AngAcc = config.Kp_AngAcc; Kp_Vel = config.Kp_Vel; Kp_Acc = config.Kp_Acc; eacPulseLength = config.eacPulseLength; eacPulseLevel = config.eacPulseLevel; eacRate = config.eacRate; dockRollAdjust = config.dockRollAdjust; networkPropulsion = config.networkPropulsion; // ... if (command == Command.EAC && eacMode == EACMode.RATE_ATT) { eacAttInvalid = true; } }
public void requestCommand(Command c) { command = c; rateMode = RateMode.IDLE; attMode = AttMode.IDLE; eacMode = EACMode.IDLE; dockMode = DockMode.IDLE; dockState = DockState.IDLE; if (command != Command.RATE && command != Command.ATT && command != Command.EAC) posMode = PosMode.IDLE; if (command == Command.DOCK) { if (flightData.targetVessel == null) { command = Command.OFF; } } }
public void requestDockMode(DockMode m) { if (command != Command.DOCK) return; if (dockMode == m) dockMode = DockMode.IDLE; else dockMode = m; dockState = DockState.IDLE; dockAbort = DockAbort.UNKNOWN; // check dockRollAdjust and adjust if it does not match if (dockMode != DockMode.IDLE && flightData.targetPart != null) { /*float rollAngle = 0; bool restrictedRoll = flightData.targetPart.getRingRestrictions(out rollAngle); if(restrictedRoll && rollAngle != 0) { if((Mathf.Abs(dockRollAdjust) % rollAngle) > 1 || Mathf.Abs (dockRollAdjust) < 1) { dockRollAdjust = rollAngle; print ("adjusted dockRollAdjust to " + dockRollAdjust.ToString("F1")); } }*/ } }
public void getStates(out Command outCommand, out RateMode outRateMode, out AttMode outAttMode, out EACMode outEacMode, out PosMode outPosMode, out DockMode outDockMode) { outCommand = command; outRateMode = rateMode; outAttMode = attMode; outEacMode = eacMode; outPosMode = posMode; outDockMode = dockMode; }
internal void LockWidth() { dockX = DockMode.LOCK; }
// 0 = stretch // -1 = lock // 1 - 9 = dockpoints public void setDock(int dock) { DockMode dockXold = dockX; if (dock == 0) { dockX = dockY = DockMode.STRETCH; } else if (dock == -1) { dockX = dockY = DockMode.LOCK; } else if (dock >= 1 && dock <= 9) { int x = (dock - 1) % 3; int y = (dock - 1) / 3; dockX = DockMode.LEFTTOP + x; dockY = DockMode.RIGHTBOTTOM - y; } else { throw new ArgumentException(); } if (yonly) dockX = dockXold; }
public void reset(Rectangle reference, string title) { baseRect = reference; width = baseRect.Width; height = baseRect.Height; dockX = dockY = DockMode.STRETCH; yonly = false; this.title = title; }
void Add(DockMode dockMode) { dockControl.Items.Insert(0, new C1DockTabControl { DockMode = dockMode, Items = { new C1DockTabItem { Header = "tab " + item_count, Content = "tab " + item_count, }, }, }); item_count++; }