Example #1
0
 void Start()
 {
     for (int i = 0; i < InformationTransfer.amountOfPlayers; i++)
     {
         GameObject player = InformationTransfer.getPlayer(i);
         player.AddComponent <SelectVertex>();
         SelectVertex vertex = (SelectVertex)player.GetComponent(typeof(SelectVertex));
         vertex.id = i;
         Destroy(player.GetComponent("Interaction"));
         InformationTransfer.overwritePlayer(player, i);
         canContinue[i] = true;
     }
     label.text = "Jugador: " + (InformationTransfer.turnOrder[0] + 1);
     InformationTransfer.quitUnusedPlayer();
     InformationTransfer.playerController = gameObject;
     script = (DicesController)diceController.GetComponent(typeof(DicesController));
 }
 void Start()
 {
     script = dicesController.GetComponent <DicesController>();
 }