public void CloseDialog()
 {
     canvasObject.SetActive(false);
     DialogCamera.Instance.StopDialog();
     Cursor.lockState = CursorLockMode.Locked;
     Cursor.visible   = false;
     if (dialogSource.isPlaying)
     {
         dialogSource.Stop();
     }
     dialogTrigger.SetDialogState(false);
 }