public string[] choiceFor_dennis1; //string holding the dialogue private void Start() { MainCamera = GameObject.FindWithTag("MainCamera"); nm = MainCamera.GetComponent <NarrativeManager>(); dh = GetComponent <DialogHolder>(); StartCoroutine(tempCombatCaller()); }
void ShowCharacterDialog() { isChangingSpeech = false; switch (CurrentSpeech.character) { case Assets.CHARACTER_PLAYER: currentDialog = playerDialog; break; case Assets.CHARACTER_NARRATOR: currentDialog = narratorDialog; break; default: currentDialog = opponentDialog; currentDialog.nameText.text = CurrentSpeech.character; break; } currentDialog.text.text = CurrentSpeech.text; currentDialog.Show(); if (Assets.CHARACTER_PLAYER.Equals(CurrentSpeech.character)) { UpdateChoisesUI(); } }
void Start() { gameState = GameState.instance; dialogHolder = DialogHolder.instance; title = dialogHolder.GetTitle(); image = dialogHolder.GetImage(); description = dialogHolder.GetDescription(); }
private void Awake() { continueButton.onClick.AddListener(delegate { ContinueDialogue(); }); if (Instance != null && Instance != this) { Destroy(gameObject); } else { Instance = this; } }
void Awake() { if (instance == null) { instance = this; } else if (instance != this) { Destroy(gameObject); } canvasObject = GameObject.Find("DialogCanvas"); if (canvasObject == null) { Debug.LogError("Missing DialogCanvas in scene"); } title = GameObject.Find("DialogTitle").GetComponent <Text>(); image = GameObject.Find("DialogImage").GetComponent <Image>(); description = GameObject.Find("DialogDescription").GetComponent <Text>(); canvasObject.SetActive(false); }
private void LoadConversation(int convotoload) { //Prep to draw new conversation. currentNode = ""; tcMain.Clear(); IDs.Clear(); //Draw 'em foreach (DialogEntry d in projie.Assets.Conversations[convotoload].DialogEntries) { List<int> childs = new List<int>(); foreach (Link link in d.OutgoingLinks) { if (link.DestinationConvoID == link.OriginConvoID && link.IsConnector == false) childs.Add(link.DestinationDialogID); } DialogHolder dh = new DialogHolder(); dh.ID = d.ID; dh.ChildNodes = childs; IDs.Add(dh); } foreach (DialogHolder dh in IDs) { DrawConversationTree(dh); } tcMain.Children.OfType<TreeNode>().First(node => node.Name == "node_0").BringIntoView(); //Clear the nodes for the next draw cycle since we don't use it for anything else. handledNodes.Clear(); }
private void DrawConversationTree(DialogHolder dh) { if (!handledNodes.Contains(dh.ID)) { handledNodes.Add(dh.ID); int parentNode = -1; DialogEntry de = projie.Assets.Conversations[loadedConversation].DialogEntries.First(d => d.ID == dh.ID); NodeControl ndctl = new NodeControl(); BrushConverter bc = new BrushConverter(); switch(de.NodeColor) { case "Red": ndctl.grid.Background = (Brush)bc.ConvertFrom("#CC4452"); ndctl.border.BorderBrush = (Brush)bc.ConvertFrom("#723147"); break; case "Green": ndctl.grid.Background = (Brush)bc.ConvertFrom("#FFA5C77F"); ndctl.border.BorderBrush = (Brush)bc.ConvertFrom("#002F32"); break; } ndctl.lblID.Content = de.ID; ndctl.lblNodeColor.Content = de.NodeColor; ndctl.Name = "_node_" + de.ID; ndctl.lblUserScript.Content = de.UserScript; ndctl.lblConditionsString.Content = de.ConditionsString; ndctl.lblConversationID.Content = loadedConversation; ndctl.lblFalseCondition.Content = de.FalseCondtionAction; Console.WriteLine("Setting Bindings..."); foreach(Link lanks in de.OutgoingLinks) { if (lanks.IsConnector == true) { ndctl.lblLinkTo.Content = lanks.DestinationDialogID; ndctl.btnAdd.Visibility = Visibility.Hidden; ndctl.faLink.Visibility = Visibility.Visible; } } foreach (Field field in de.Fields) { switch (field.Title) { case "Title": ndctl.lblDialogueName.Text = field.Value; break; case "Actor": ndctl.lblActorID.Content = field.Value; CharacterItem chara = lstCharacters.Items[Convert.ToInt16(field.Value) - 1] as CharacterItem; ndctl.imgActor.Source = chara.imgActorImage.Source; ndctl.lblActor.Text = chara.lblActorName.Text; break; case "Conversant": ndctl.lblConversantID.Content = field.Value; chara = lstCharacters.Items[Convert.ToInt16(field.Value) - 1] as CharacterItem; ndctl.lblConversant.Text = chara.lblActorName.Text; break; case "Menu Text": ndctl.lblMenuText.Text = field.Value; break; case "Dialogue Text": ndctl.txtDialogue.Text = field.Value; break; case "Sequence": ndctl.lblSequence.Content = field.Value; break; } } foreach(DialogHolder dhParent in IDs) { if (dhParent.ChildNodes.Contains(dh.ID)) parentNode = dhParent.ID; } if (parentNode == -1) { ConversationItem convo = lstConversations.Items[loadedConversation] as ConversationItem; ndctl.grdNodeImage.Height = new GridLength(0); ndctl.grdNodeText.Height = new GridLength(0); ndctl.lblDialogueName.Text = convo.lblConvTitle.Text; tcMain.AddRoot(ndctl, "node_" + dh.ID); Console.WriteLine("Writing root: " + dh.ID); } else { tcMain.AddNode(ndctl, "node_" + dh.ID, "node_" + parentNode); Console.WriteLine("Writing node: " + dh.ID); } } }