public Game1() { Debug = new DevLogging(); File.Delete(Debug.GetCurrentDirectory()); Debug.WriteToFile("This game proudly uses the TrebleSketch Utilities Debugger v6.2", true, false); GameVersionBuild = "v0.3.6.126 "; DateTime thisDay = DateTime.Now; Debug.WriteToFile("Starting Apocalyptic Sunrise " + GameVersionBuild + thisDay.ToString("dd-MM-yyyy HH:mm:ss zzz"), true, false); graphics = new GraphicsDeviceManager(this); graphics.PreferredBackBufferHeight = 720; graphics.PreferredBackBufferWidth = 1280; graphics.ApplyChanges(); Content.RootDirectory = "Content"; theGame = this; IsMouseVisible = true; }