Example #1
0
 public GameMap()
 {
     instance = this;
 }
Example #2
0
 public GameMap()
 {
     instance = this;
 }
Example #3
0
        /// <summary>Overridden from <see cref="Engine.EntitySystem.Entity.OnDestroy()"/>.</summary>
        protected override void OnDestroy()
        {
            PhysicsWorld.Instance.MainScene.PostStep -= MainPhysicsScene_PostStep;

            base.OnDestroy();
            instance = null;
        }