Example #1
0
 void ReadSimpleObjects()
 {
     if (File.Exists(saveFile))
     {
         using (FileStream fs = File.OpenRead(saveFile)) {
             BinaryReader fileReader        = new BinaryReader(fs);
             int          simpleObjectCount = fileReader.ReadInt32();
             for (int simpleCount = 0; simpleCount < simpleObjectCount; simpleCount++)
             {
                 GameObject deckScript   = new GameObject();
                 DeckScript simpleScript = deckScript.AddComponent <DeckScript>();
                 simpleScript.ReadObjectState(fileReader);
             }
         }
     }
 }