void UpdateDebugVertices(DebugVisualsData debugData, MRPlane plane) { var planePose = plane.pose; var worldVertices = debugData.WorldVertices; worldVertices.Clear(); foreach (var vertex in plane.vertices) { worldVertices.Add(this.PoseToCameraSpace(planePose, vertex)); } }
void UpdateDebugBounds(DebugVisualsData debugData, MRPlane plane) { var planePose = plane.pose; var center = plane.center; var extents = plane.extents; var halfExtentsX = extents.x * 0.5f; var halfExtentsY = extents.y * 0.5f; var boundsVertices = debugData.WorldBoundingBox; boundsVertices[0] = this.PoseToCameraSpace(planePose, center + new Vector3(-halfExtentsX, 0f, halfExtentsY)); boundsVertices[1] = this.PoseToCameraSpace(planePose, center + new Vector3(-halfExtentsX, 0f, -halfExtentsY)); boundsVertices[2] = this.PoseToCameraSpace(planePose, center + new Vector3(halfExtentsX, 0f, -halfExtentsY)); boundsVertices[3] = this.PoseToCameraSpace(planePose, center + new Vector3(halfExtentsX, 0f, halfExtentsY)); }