public StandardForm CreateHealthShieldBars() { var sf = new StandardForm(InternalWindows, _spriteBatch, _content, ""); sf.SetFont(_textureManager.HUD_Font); sf.SetTitleColor(Color.Transparent); sf.IsTextVisible = false; sf.SetBackgroundMaterial(@"GUI\Windows\3Bars"); sf.Size = new WindowSize(sf.BackgroundMaterial.Width, sf.BackgroundMaterial.Height); sf.IsStatic = false; sf.Centered = true; sf.Location = new Vector2(0, 0); //Static Button Button staticButton = CreateStaticButton("staticButton", sf); staticButton.Location = sf.Location; staticButton.Trigger = true; staticButton.Size = new WindowSize(staticButton.BackgroundMaterial.Width, staticButton.BackgroundMaterial.Height); //Health Bar Bar b2 = CreateBar("", sf); b2.SetBackgroundMaterial(@"GUI\Windows\Bar_Health"); b2.OnUpdateEvent += HealthBarUpdate; b2.Size = new WindowSize(b2.BackgroundMaterial.Width, b2.BackgroundMaterial.Height); b2.Location = new Vector2(0, 0); b2.IsStatic = true; Label lbl = CreateLabel(ref sf, "Health"); lbl.SetFont(_textureManager.HUD_Font); lbl.SetTextColor(Color.AntiqueWhite); lbl.OnUpdateEvent += HealthLabelUpdate; lbl.IsStatic = true; lbl.Text = "" + _shipManager.PlayerShip.CurrentHealth; //lbl.TextColor = Color.AntiqueWhite; lbl.Location = new Vector2( (int)b2.Location.X + (b2.BackgroundMaterial.Width / 2f) - (_debugTextManager.GetFont().MeasureString(b2.Text).X / 2f), b2.Location.Y + (b2.BackgroundMaterial.Height / 4f)); //Shields Bar Bar b = CreateBar("", sf); b.SetBackgroundMaterial(@"GUI\Windows\Bar_Shields"); b.OnUpdateEvent += ShieldsBarUpdate; b.Size = new WindowSize(b.BackgroundMaterial.Width, b.BackgroundMaterial.Height); b.IsStatic = true; b.Location = new Vector2(0, 33); Label lbl2 = CreateLabel(ref sf, "Shields"); lbl2.SetFont(_textureManager.HUD_Font); lbl2.SetTextColor(Color.AntiqueWhite); lbl2.OnUpdateEvent += ShieldsLabelUpdate; lbl2.IsStatic = true; lbl2.Text = "" + _shipManager.PlayerShip.CurrentShields; //lbl2.TextColor = Color.LightBlue; lbl2.Location = new Vector2( (int)b.Location.X + (b.BackgroundMaterial.Width / 2f) - (_debugTextManager.GetFont().MeasureString(b.Text).X / 2f), b.Location.Y + (b.BackgroundMaterial.Height / 4f)); //Energy Bar Bar b3 = CreateBar("", sf); b3.SetBackgroundMaterial(@"GUI\Windows\Bar_Energy"); b3.OnUpdateEvent += EnergyBarUpdate; b3.Size = new WindowSize(b3.BackgroundMaterial.Width, b3.BackgroundMaterial.Height); b3.IsStatic = true; b3.Location = new Vector2(0, 66); Label lbl3 = CreateLabel(ref sf, "Energy"); lbl3.SetFont(_textureManager.HUD_Font); lbl3.SetTextColor(Color.AntiqueWhite); lbl3.OnUpdateEvent += EnergyLabelUpdate; lbl3.IsStatic = true; lbl3.Text = "" + _shipManager.PlayerShip.CurrentShields; //lbl3.TextColor = Color.LightBlue; lbl3.Location = new Vector2( (int)b3.Location.X + (b3.BackgroundMaterial.Width / 2f) - (_debugTextManager.GetFont().MeasureString(b3.Text).X / 2f), b3.Location.Y + (b3.BackgroundMaterial.Height / 4f)); sf.Show(); return(sf); }