public void UpdateText() { if (debugText) { debugText.ChangeText("Objects Gotten: " + objectsGotten + "\n Mistakes made: " + mistakesMade); } }
// Update is called once per frame void Update() { string text = "Objects Missed: " + numObjectsMissed + "\n" + "Objects Gotten: " + numObjectsGotten + "\n" + "Mistakes made: " + numMistakes; if (gameManagerText) { gameManagerText.ChangeText(text); } UpdateHealthBar(); }