Example #1
0
 private void Orbwalking_BeforeAttack(DeathWalker.BeforeAttackEventArgs args)
 {
     if (FarmId != args.Target.NetworkId)
     {
         FarmId = args.Target.NetworkId;
     }
 }
Example #2
0
 private void DeathWalkerOnBeforeAttack(DeathWalker.BeforeAttackEventArgs args)
 {
     if (E.IsReady() && args.Unit is Obj_AI_Hero && args.Unit.IsAlly && args.Target is Obj_AI_Hero && E.IsInRange(args.Unit))
     {
         E.Cast(args.Unit);
     }
 }
Example #3
0
 private void DeathWalkerOnBeforeAttack(DeathWalker.BeforeAttackEventArgs args)
 {
     if (E.IsReady() && args.Target is AIHeroClient)
     {
         E.Cast();
     }
 }
Example #4
0
 private void beforeAttack(DeathWalker.BeforeAttackEventArgs args)
 {
     if (args.Unit.IsMe && args.Target is Obj_AI_Hero && Q.IsReady())
     {
         Q.Cast();
         Aggresivity.addAgresiveMove(new AgresiveMove(105, 3500, true));
     }
 }
Example #5
0
 private void DeathWalkerOnBeforeAttack(DeathWalker.BeforeAttackEventArgs args)
 {
     if (!W.IsReady() || !(args.Target is AIHeroClient))
     {
         return;
     }
     W.Cast();
 }
Example #6
0
 private void Orbwalking_BeforeAttack(DeathWalker.BeforeAttackEventArgs args)
 {
     if (args.Target is AIHeroClient)
     {
         if (W.IsReady())
         {
             W.Cast();
         }
     }
 }
Example #7
0
 private void BeforeAttack(DeathWalker.BeforeAttackEventArgs args)
 {
     var t = ARAMTargetSelector.getBestTarget(bonusRange() + 50);
     if (t.IsValidTarget() && Q.IsReady() && FishBoneActive)
     {
         var distance = GetRealDistance(t);
         var powPowRange = GetRealPowPowRange(t);
         if ((distance < powPowRange) && (ObjectManager.Player.Mana < RMANA + WMANA + 20 || ObjectManager.Player.GetAutoAttackDamage(t) * 2 < t.Health))
             Q.Cast();
         else if (Farm && (distance > bonusRange() || distance < powPowRange || ObjectManager.Player.Mana < RMANA + EMANA + WMANA + WMANA))
             Q.Cast();
     }
 }
Example #8
0
 private void OrbwalkingOnBeforeAttack(DeathWalker.BeforeAttackEventArgs args)
 {
     args.Process = AttacksEnabled;
 }
Example #9
0
 public override void DeathWalker_BeforeAttack(DeathWalker.BeforeAttackEventArgs args)
 {
     args.Process = !Q.IsCharging;
 }
Example #10
0
 public virtual void DeathWalker_BeforeAttack(DeathWalker.BeforeAttackEventArgs args)
 {
 }
Example #11
0
 private void beforeAttack(DeathWalker.BeforeAttackEventArgs args)
 {
     args.Process = !Q.IsCharging;
 }
Example #12
0
 private static void DeathWalker_BeforeAttack(DeathWalker.BeforeAttackEventArgs args)
 {
     CClass.DeathWalker_BeforeAttack(args);
 }