void Start() { burningMan = GameObject.FindGameObjectsWithTag("Player")[0].transform.parent.Find("BurningMan").gameObject; animator = gameObject.GetComponentInParent <Animator>(); if (burningMan.GetComponents <Animator>().Length > 1) { print("Too many animators on Hotboi, Mikk. Tell Reimo that u broke everything :'("); } burningManAnimator = burningMan.GetComponent <Animator>(); charController = gameObject.GetComponentInParent <CharacterController>(); deathScreenController = GameUI.GetComponent <DeathScreenController>(); playerController = gameObject.GetComponentInParent <PlayerController>(); }
private void Awake() { if (Instance == null) { Instance = this; } else { Debug.LogError("too many death screens"); } DeathText.enabled = false; ScoreText.enabled = false; InfoText.enabled = false; KeycardPickupText.enabled = false; KeycardsHeldText.text = ""; }
public void TestSetup() { var gameObject = new GameObject(); _deathScreenController = gameObject.AddComponent <DeathScreenController>(); }
private void Start() { deathScreen = FindObjectOfType<DeathScreenController>(); }