Ejemplo n.º 1
0
 void Start()
 {
     burningMan = GameObject.FindGameObjectsWithTag("Player")[0].transform.parent.Find("BurningMan").gameObject;
     animator   = gameObject.GetComponentInParent <Animator>();
     if (burningMan.GetComponents <Animator>().Length > 1)
     {
         print("Too many animators on Hotboi, Mikk. Tell Reimo that u broke everything :'(");
     }
     burningManAnimator    = burningMan.GetComponent <Animator>();
     charController        = gameObject.GetComponentInParent <CharacterController>();
     deathScreenController = GameUI.GetComponent <DeathScreenController>();
     playerController      = gameObject.GetComponentInParent <PlayerController>();
 }
Ejemplo n.º 2
0
    private void Awake()
    {
        if (Instance == null)
        {
            Instance = this;
        }
        else
        {
            Debug.LogError("too many death screens");
        }

        DeathText.enabled         = false;
        ScoreText.enabled         = false;
        InfoText.enabled          = false;
        KeycardPickupText.enabled = false;
        KeycardsHeldText.text     = "";
    }
Ejemplo n.º 3
0
    public void TestSetup()
    {
        var gameObject = new GameObject();

        _deathScreenController = gameObject.AddComponent <DeathScreenController>();
    }
Ejemplo n.º 4
0
 private void Start() {
     deathScreen = FindObjectOfType<DeathScreenController>();    
 }