Example #1
0
    public void OnCollisionEnter2D(Collision2D coll)
    {
        if (coll.gameObject.tag == "Obstacle")
        {
            canMove = false;
            death.DeathScreenDo();
        }

        if (coll.gameObject.tag == "SlimeWall")
        {
            HandleWallsSliding();
        }
    }