// Use this for initialization void Start() { //这里控制是否使用数据库 useDb = false; // 初始化计时时间 statusTime = Time.time; operationTime = Time.time; AllTanks = topController.AllPlayers; manager = new DataMgr(); manager.Initial(); if (useDb && PhotonNetwork.isMasterClient) { manager.GetGameId(); } }