public override bool OnPlayerInput(int playerIndex, DDW.Input.Move move, TimeSpan time) { if (move == DDW.Input.Move.ButtonA) { MenuState ms = MenuState.QuickGame; ((StartScreen)parent).SetPanel(ms, playerIndex); } return(true); }
public override bool OnPlayerInput(int playerIndex, DDW.Input.Move move, System.TimeSpan time) { bool result = base.OnPlayerInput(playerIndex, move, time); if (move.Releases == Microsoft.Xna.Framework.Input.Buttons.A) { result = false; videoPlayer.Stop(); } return(result); }