void OnDrawGizmos() { if (visualizing) { Vector3 position = new Vector3(200, Screen.height - 100, 0); CustomGizmos.drawUIString(currentGesture.NumberPoints + "", position, Color.green); position += Vector3.down * 20; foreach (string error in currentErrors) { CustomGizmos.drawUIString(error, position, Color.green); position += Vector3.down * 20; } currentGesture.DrawGizmos(); } }
protected static void DrawGizmoStringTopRight(string text, Color color) { CustomGizmos.drawUIString(text, new Vector3(Screen.width - 100, Screen.height - 100, 0), color); }