protected override void LoadContent() { base.LoadContent(); Heads.LoadContent(Content); Resources.LoadContent(Content); Resources.ChangeResolution(ScreenWidth, ScreenHeight); Cursor.AddCursorType("Arrow", new CursorType(Content.Load <Texture2D>("textures/cursor"))); var parameters = new GuiSystemSkinParameters { XmlSkinDescriptorFile = "Content/GuiLayouts/Skin/GuiSkin.xml", BigFont = Resources.BigFont, NormalFont = Resources.NormalFont, SkinTexture = Content.Load <Texture2D>("textures/bombrush_guiskin") }; GuiSystem.SetSkin(parameters); }